[PR]上記の広告は3ヶ月以上新規記事投稿のないブログに表示されています。新しい記事を書く事で広告が消えます。
EA Sports has been slightly later than regular in relation to delivering news about mut 18 coins but based on the hands-on feedback from EA Play, and also the developer blogs that had been released on Friday, the game is positioned to break new ground within the series.
I count on to acquire my own hands-on expertise during the initial week of August, so I'll be able to add my two cents at that time but this assessment is according to others' testimonials, the content EA has released and what I've inferred. Here's a look at the new trailer highlighting the new gameplay attributes:
For starters, this can be the first year Madden has run on the Frostbite Engine. Those who have had hands-on experiences, like Black Phoenix and Millenium from Operation Sports, have said that players felt appropriately heavier or more quickly, based on their weight and speed ratings.
There are apparently much more contextual animations which are made and appear to succeed in creating a additional visually realistic experience. Among the key areas exactly where this may possibly be apparent is inside the new WR/DB interactions. A lot of this can be felt when playing MUT Squads where gamers are basically controlling the wide receiver or defensive back for the entire play, but there is certainly a brand new mini-battle that requires location at the line of scrimmage.
Conceptually, this was usually in the game, but now it seems to become superior defined and a lot more polished. You will find various approaches which can be utilised by a DB in the line of scrimmage to impede a WR's route. In turn, the receiver features a counter that could spring him.
It's virtually like a high-tech version of Rock, Paper, Scissors, but even if the receiver loses the initial exchange, he can break away from the jam by moving left or proper to escape the defender. This handy chart was integrated within the dev blog to explain.
Madden Mobile Coins With animations placed in the game that corresponds using the stick commands and ratings of each and every player involved in the on-field event, Madden 18 could marry the effects of ratings, controls, and animations too as any game within the series' history. Thoughts you, this really is still partially theoretic, but I like the way it sounds and there is reason to believe the development team's efforts have been somewhat productive.
カレンダー
カテゴリー
フリーエリア
最新CM
最新記事
プロフィール
ブログ内検索
最古記事
P R